I mean really, what does id software know about gaming? It’s not like they single handedly created the FPS genre and one of the most recognized IP in all of gaming history. /s
I’m on the side of this was an insane move by Microsoft that they’ll regret, but that’s not a great argument.
This isn’t the same id software that did those things. This is an id software that has only released sequels rehashing mechanics with no original new IP since 2010. This is an id software who’s engine has direct competitors with similar tech.
Now sure they’re a vast, highly competent workforce with strong technological knowledge and passion and great systems, and still insane skill, but they’re a different company now than the revolutionaries you’re talking about.
No, of course you are right that it’s not the same team from 1993, but they are the ones who fixed the FPS shooting in FO4.
Doom isn’t the singularity it was in the 90s, but it is still a well loved and unique franchise.
And as others have pointed out, even without their own IPs, this team has a lot of knowledge and skills that can be applied to other MS properties.
I’m one of the ones who’s been arguing letting their skill go was insane.
And even Fallout 4 was over 11 years ago. Still a very different time and company then.
Chaps, I believe we can all agree that even if Id Software consisted of a cage filled with deranged chimps they’d still be more qualified and useful than any Microsoft exec.
My word, Fallout 4 was eleven years ago.
At the very least, who made the call to layoff id tech devs while infinity ward still struggles to wrangle their IW engine abomination?
There’s so many games in the Microsoft collection that could have leveraged a shared optimization group similar to PlayStation’s ICE Team and they just flushed an option.
Edit- upon further thought I guess that niche would be filled by the Xbox Advanced Technology Group… either way I have a lot of respect for id software and find these decisions beyond foolish.
Oh absolutely, even if they switched every game to Unreal 5/6 (please don’t Microsoft) just having a competent team develop engine tooling and support would be invaluable and id tech showed that competency
Microsoft is a dysfunctional organization. It is too big to be competent or efficient and yet because of its size it is allowed to continue thriving for all the wrong reasons.
Part of it wants to acquire talent. Another part of it wants to cut costs. They don’t talk to each other, they don’t understand the big picture.
The result is the waste of money and destruction of potential. They buy bottles in which lightning had been caught and promptly smash them on the concrete.
Shit like that is holding back all of humanity.
I want id tech to be independent, i really love DOOM and I hate how Id is under the shackles of Microsoft.
Chances are the next big id game will use Unreal Engine because Microsoft rather made a deal with Epic than to switch Halo and Gears to id Tech.
TIL
Can Microsoft run Doom?
I’m surprised Windows can run Word the way it’s going.
Insane. Xbox’ new leadership seems completely clueless when it comes to gaming. They’re destroying their most valuable assets.
The new Xbox leadership seems competent. Which the Microsoft leadership quickly noticed and sabotaged. At least that’s what I’m stitching together from the timeline of headlines in recent months.
Many aspects of Xbox seemed to improve until Microsoft announced a tighter grip around Xbox recently. Now everything is going downhill faster than ever. It’s amazing how quickly Microsoft is demolishing their gaming branch.
id? the very same id that have us the glorious masterpiece DOOM? USELESS?! FUCKING WINDOWS is useless 😠




