- 53 Posts
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QuadratureSurfer@lemmy.worldOPMto
Star Citizen@lemmy.world•Sneak Peek - "Some challenges require a more modular approach."English
1·25 days agoUpdate - these ended up being the modules for the Aurora MK2. A cargo module and a combat oriented one.
QuadratureSurfer@lemmy.worldOPMto
Star Citizen@lemmy.world•Star Citizen | Alpha 4.6: Lifeline for LevskiEnglish
0·3 months agoThey fixed an issue where doors would get stuck open/closed in Contested Zones/ASD sites. See https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-190305
The game felt stable for me last night, but I was mostly hanging out around Nyx. Overall stability has improved a ton over the last year. I’m sure the freight elevators are getting stressed again with the event, I haven’t attempted any of those missions just yet.
One thing to note, a lot of players have lost their entire item inventory (including hangar items). Nicou-CIG has mentioned that this is their current #1 priority, so I expect to see this fixed soon.
The crafting machine is confirmed as one of the rewards for completing the 4.6 event missions, as well as some tools, clothing, armor, ship paints, and ship weapons. See the post from a few days ago with the quick finish guide for the specifics: https://lemmy.world/post/42259486














The image that was featured in the official SC newsletter: