Damn. I’m seeing this RIGHT after getting demon’s Souls working on RPCS3.
Hopefully by the time that’s done Bloodborne will be in a playable state.
A 30 fold increase! So we expect 900fps next week!
- business major
A nice blow to Sony I love it
Wow, that’s super impressive. Half a year ago I would be surprised if the game even boots, but now it’s being rendered properly and is almost at playable framerates. People really want to play GTA 6 on PC, huh?
With pretty much every single ps5 game going forward being locked down, this is a good step.
GTA 6 will probably be slightly playable by the time it releases, LOL
It’s going to be hilarious if it’s like TotK where the games runs and looks better on the PC via emulator than native on the PS5
Uncapped frame rate would be the dream
Frame Generation would likely be available at the very least.
If anything, I expect some streamers to use a capture card and pipe that to Lossless Scaling. It’s what I do with my Switch (2) sometimes
That’s awesome! The PS3 version is hands-down the one to play (and you can even play online on RPCS3!), but this is super exciting for the other PS5 games!
How come? I thought people liked the remake.
A lot of people do like it, but to me and a lot of other souls fans it’s basically the dlss5 version of the original. Very flashy but missing the mark on music, art design, and even the few gameplay changes they made.
Remake is better imho.
This game should have been a FreeBSD{Linux{Windows release.









