I’m not too familiar with the project, but I thought I heard talk about it being a compat. layer instead of a VM. Idk though, I might be entirely wrong lol.
I’m not sure that would be necessary, actually. Android is derived from Linux, surely they can do a translation layer for the majority of API calls? I mean there’s no need for emulating anything, nor would it necessarily require layering an entire android install on top of Linux…? But my programming knowledge is limited, and somewhat rusty, so I’m not really sure.
Is GrapheneOS a good enough alternative?
I am very interested in switching to that when their phone comes out… But I wish pure Linux were viable.
We basically need an android compatibility layer before that can happen.
Iirc, ValvE was working on one for the Steam Frame so all the Android VR games will run natively on SteamOS.
Edit: its called Lepton. Here’s an article i found about it.
Iirc lepton basically just runs Waydroid/lineage under the hood so its still android
I’m not too familiar with the project, but I thought I heard talk about it being a compat. layer instead of a VM. Idk though, I might be entirely wrong lol.
https://www.gamingonlinux.com/2025/12/valves-version-of-android-on-linux-based-on-waydroid-is-now-called-lepton/
Its just full Android.
90% of Android isn’t Linux it’s, well, Android.
Never mind then lol. Might at least be more optimized like they did with Wine/Proton.
I’m not sure that would be necessary, actually. Android is derived from Linux, surely they can do a translation layer for the majority of API calls? I mean there’s no need for emulating anything, nor would it necessarily require layering an entire android install on top of Linux…? But my programming knowledge is limited, and somewhat rusty, so I’m not really sure.
https://www.gamingonlinux.com/2025/12/valves-version-of-android-on-linux-based-on-waydroid-is-now-called-lepton/
Its just full Android.
90% of Android isn’t Linux it’s, well, Android.