• Blackmist@feddit.uk
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    6 months ago

    Bullshitted Pixels

    Bullshitted Frames

    Bullshitted Materials <— You are here

    Bullshitted Meshes

    Bullshitted Entire Games

  • xia@lemmy.ca
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    6 months ago

    I wonder what it would do to the original tomb raider games.

  • kboy101222@sh.itjust.works
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    6 months ago

    Bruh, why is this meme suddenly everywhere? Wtf happened?

    Edit: What the fuck, why does it make everybody look like an entirety different character? Who at Nvidia looked at that and went “yeah, that’s perfect”?

    • LurkingLuddite@piefed.socialBanned
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      6 months ago

      Jensen Huang (I know I probably misspelled his name, but fuck that guy and any perceived respect he doesn’t deserve)

    • krisevol@lemmus.org
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      6 months ago

      The same person that started dlss 1.0. everyone gave him shit. Dlss 4.5 looks amazing.

      Same thing here. 5.0 is shit, but 6.5 going to be amazing.

        • krisevol@lemmus.org
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          6 months ago

          Because all new tech gets showed off on state during the prototype stage

          • Swedneck@discuss.tchncs.de
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            6 months ago

            so if your prototype sucks, you’d go up on stage to show off how terrible it is and publish videos showcasing the awfulness?

            maybe i should become a CEO, it seems quite easy

      • SparroHawc@lemmy.zip
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        6 months ago

        In order for it to NOT be shit, it’s going to need to be trained on different visual styles - which will utterly balloon the model size. It already takes a whole second GPU to run. Otherwise, everything that uses it will slide towards a single, generic pretty-people style.

        If you WANT your game to look like airbrushed plastic surgery obsessed models with flawless makeup, then go hog, I guess - but I’d rather different games have different looks, myself.

          • SparroHawc@lemmy.zip
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            6 months ago

            It will move the slider towards a single generic look. It won’t make games all look identical, but it WILL reduce the amount of individuality of styles.