Half Life 3
Undertale - It took a lot of pages off from Earthbound and just basically served as an example of what happens when you are nothing but fan-service.
Doom - There will be no arguments against the fact that Doom did set the FPS world on fire when it arrived. But, you can make an argument that overtime, there have been lots of very enjoyable FPS games that will give Doom a run for its money. I’m also a fan of Quake and I think Quake helped progress FPS in its own way. I really hate that Doom: The Dark Ages was pissed away when that could’ve been the Quake remake or continuation we’d all like to see. Instead, Quake died at Quake Champions, a very forgettable hero-shooter.
Pattern here: both of them had sick music.
Skyrim, until the mods came
I remember playing Skyrim at launch. The very first mod I downloaded was to restore Esbern’s voice lines; an npc critical to the main quest early on.
Bethesda forgot to reference his voice lines in the script, which broke the game.
Skyrim was extremely interesting when it was new because there wasn’t anything quite like it, but now there’s a lot of games that are like it and it’s not that great and it’s just kind of aged with mods or whatever
I hear you got an opinion
no I’ve never played it
Candy Crush and the million remakes from the same publisher. Stole the core mechanic from Bejeweled but designed to be addictive instead of fun.
Also how are you so shameless that you’ll publish remakes of a game you stole in the first place?
Bejeweled will always remain as my definitive 3-match game. The only other coming close is Treasures of Montezuma 3 and 4.
A pretty hefty amount of popular mobile games were actually rips of flash games with microtransaction added lol.
Dota and LoL. I shamelessly judge anyone who regularly plays either of those games by choice. Way too many people seem to like them.
It was a neat Warcraft 3 custom map.
Then it got weird.
Why though?
I tried both games years ago. I found them boring, basic, and seemed aimed at young kids.
I don’t usually judge adults for liking stuff meant for kids, there are lots of great games and shows like that. However Dota and LoL both felt very childish at the time. I’m sure it takes a lot of practice and skill to get good, but I’ve never had a desire to revisit either game.
Honestly, at this point, I find judging people who play those games is kinda fun.
I never understood why Breath of the Wild was so beloved. I played through it and Tears of the Kingdom, but I really wonder if they would have been as well received if they didn’t benefit from the Zelda franchise.
I found myself getting annoyed with the game more often than excited. I very quickly became annoyed encountering koroks, or shrines, or the stupid sign guy. I think the bevy of side quests and collectibles diluted too much of the narrative and enjoyment of the world.I’m also a botw hater. No Zelda dungeons, forces you to explore with shitty weapon health mechanic. I disabled that in the emulator and realized how pointless exploration was when you didn’t need to replace your weapons. I’ll give it the glider but every open world game has a glider now so there’s better choices.
Botw is the worst thing to happen to games in years. I enjoyed it when it came out, thought it was a good game but bad Zelda game with it’s lack of progression having a single toolset you get immediately.
But then everyone started copying it, Becoming open world games for no good reason, just to pad game length with travel and crafting whether or not it actually supports the central gameplay loop
My problem with BOTW after enjoying many other Zelda games was that my weapons broke and for some reason I was never able to get past that which made me not enjoy the game and quit.
Breath of the Wild seems like it would make more sense if you’re a kid.
I know I would’ve spent countless hours just wondering the world, considering the real one kinda sucks.
EA sports/fifa.
I’ll play flappy bird over that any day.
They’re video games for people who don’t like videogames.
Skyrim. It’s a broken mess of a game that’s barely held together by duct tape and hope, and it would be treated as such if it wasn’t for the modding community. Most of the game is fetch quests, and the magic system is just bad. Melee combat sucks, too. All one handed weapons feel the same, all the two handed weapons feel the same. The only actually interesting path of progression is the stealth archer, and I’m pretty sure that’s an accident.
Probably the best sandbox ever made though, just a shit game.
I think Skyrim is the perfect answer to this question. It’s a good game. Everyone has played a billion files because while it’s good it’s entirely unfocused and mediocre so people don’t feel motivated to take their character to the end of the game
You could say that almost for the entirety of Elder Scrolls series as a whole.
Daggerfall was more of their ambitious projects though. I think the entire premise is “make a character, run with character until you’re bored and only engage in some of the story”. I mean, in Daggerfall, all you have to do is just get a letter to start the main quest, but you can ignore the main quest after that entirely.
The one time I tried I got a progression blocker bug
I don’t know which bug I ran into, but every friendly NPC in every town turned hostile and I could not fix it. I had no backup save file or anything. I just quit playing
checks I have more than 500 hours in the game and the furthest I ever got in the main quest is the Thalmor embassy mission.
Removed by mod
The fetch quests were particularly disappointing for me, given the history of Elder Scrolls games (cough cough Morrowind cough). I didn’t mind the combat system (being able to equip anything in either hand was an improvement over previous games), but much of it did feel the same.
Minecraft
Basically every Call of Duty. Copy paste of the previous game with new paint. Never saw the appeal, gameplay is boring, just twitchy, and so many cringe people seem to love it.
The original and the expansion are honestly flawless multiplayer games. Modern Warfare and its sequel perfected the bombastic cinematic war movie style campaign and addictive multiplayer progression loop.
There is no reason to play a call of duty game beyond the first black ops (maybe MW3 just to see the conclusion of the story) but there have been, what 16 games since then?
I’ve heard the world war II one was good too. So four games out of 16 maybe not overrated at best. Yeah not good numbers
I was disappointed when German soldiers were dropping PPsh’s, but it was otherwise pretty fun.
Do people rate that highly, or just play a lot of it?
They do tend to be overrated imo, especially as the series went on. They are still fairly competent so it’s not completely unreasonable either.
For most games, it depends on who you’re asking. I, for example, hate multiplayer looter-shooters, so the most overrated game to ME would be Fortnite. It literally hold no attraction for me and the thought of even playing it makes me shudder.
However, the universal answer is really any EA sports title.
It’s literally the same game every…damn…year…
Half Life 3
Absolutely unplayable.
Skyrim. It was at best “fine” for me. I really dislike level scaling. The combat felt unsatisfying. I don’t remember the story. It’s not weird like Morrowind. The magic and enchanting was over-simplified.
But for many people it’s their grand joy. So I guess that’s good for them.
The McDonald’s of wrpg
I never forgave them for removing medium armor and spears.
Halo.
Look, I’m not saying it’s a bad game or you’re a bad person for liking it, but man, I have never been able to see the appeal. As someone who has played a lot of shooters (mostly PC) and read a lot of sci-fi, I find it exceptionally mid. And I’m not really fan of the militaristic reverence vibe it’s got going on like … bleh. Does it actually criticize this more as the series goes on or is it really just all oorah? I also kind of blame it for the trends of vehicle segments and only holding two weapons that leaked into other FPSes at the time (looking at you Bioshock Infinite - WTF), although I do admit that’s more of a petty, personal point. I respect that it pushed FPSes and online multiplayer forward on consoles, but when people tell me it’s their favorite game with one of the best storylines ever I’m like, “But have you played any other games?”
I used to work in a game store back when Halo 3 released and I was a much more fervent hater back then, I decided I was gonna play the original Marathon games so I could be a hipster snob and hate on them, too. Actually ended up really loving them, though they’re only loosely related, I think they had a lot more going on stylistically and story-wise even though the gameplay was more primitive.
I retry every few years, but never get very far. Maybe I should skip to 2 because one is so bland I get bored of it.
Halo CE is definitely a but dated now, but 2 is one of the best campaigns even still. I’m not sure it can be overrated though. 3\odst is some of the best multiplayer experience there was before the series was infected with CoD.
You need cursed halo. All of the silly without any of the serious issues exactly how I like my vidya
According to this thread overrated means either “games I didn’t like” or “games that didn’t work for me”.
That’s pretty much the point though. But, that’s your interpretation.
Yes? I don’t understand this comment I don’t think. Isn’t that exactly what it means, the majority of people like this thing, and I don’t? Making it over rated? It’s not like there’s the “game rater” on earth like you might find a “name rater” in pokemon. Not like you can say “oh this guy objectively got this one wrong”.
No clue what name rater in pokemon is, but you do have OpenCritic, MetaCritic and the various awards some games get. I don’t think liking a game and thinking it’s overrated are mutually exclusive.
Okay. So what’s overrated to you then? You seem to have a different view than I do.
Is it AAA games that don’t deserve all the reviews and attention, so by definition, they’re overrated?
I’m genuinely curious too, maybe I should think of “over” or “under” rated, as more than just another way of saying “hot take” and expressing a generally contrarian opinion.
No, I don’t think it’s just AAA games that don’t deserve all the hype, I think indie games can be overrated too. To give an example of both categories:
For AAA, it has to be The Legend of Zelda: Breath of the Wild for me. And, I suppose, by extension Tears of the Kingdom. Good games, great characters and I really like the guardian enemy designs. Additionally, the game is a great showcase of what the hardware in the Nintendo Switch is capable of. The game is also highly rated on review sites and has received so many awards, wikipedia actually has to list them in a spreadsheet.
However, I genuinely think previous Zelda games are more fun. I think the vast, open world actually hurts the game, as it gradually becomes less about exploring and more about checking off tasks like finishing shrines and finding korok seeds. Previous Zelda games had smaller, more focused worlds and I think they were better for it. And even one would choose to ignore that, there’s the fact that weapons break every two seconds and you constantly have to replace them, which I feel most reviewers just glossed over. Combat is pretty frequent, after all, so it does get grating. In previous Zelda games you get the weapon and you keep it.
For indie, I have to point at Don’t Starve. And I want to focus on the original, not Don’t Starve Together, which has a slightly different approach. Very pretty, with great animations, involved game mechanics and great replayability. It is also well reviewed and was nominated for several awards (I think it only won one, but being nominated is impressive enough, I think).
I liked it well enough, but ultimately bounced off it. Reason being, I found the game kind of stingy with telling you how some of its mechanics work, so I played it with a wiki open in my browser. I also couldn’t bring myself to make additional playthroughs because of its glacial progression.
Sorry for the wall of text, but I hope this explains my position a little bit.
Thanks for the reply! So, you’re basically saying, in both examples, trying not to be reductionist here, but, “these are great games, and you don’t like them as much as everyone else seems to”. Very few people are going to have no complaints at all. I don’t see how my original point is invalid or how this is a different definition of overrated. Or how you stating your opinion is any different or more nuanced than anything else in this thread. Like, I could also just say your take on Zelda is just “a mechanic I don’t like”. So…












