• SoleInvictus@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      0
      ·
      1 month ago

      Did you ever play any of the early online 3D games where you could build your own little spaces? I remember one where you started in a central hub then could move to this endless plane of green space where people had built homes and similar. It was so empty of people yet full of random things. Nightmare material.

    • sp3ctr4l@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 month ago

      Museum Madness had that effect on me.

      I kept expecting something to… catch me, felt like I was being watched, that there was some lurking enemy, or that the robot buddy dude would suddenly decide I was a threat, and turn on me, or like, accidentally explode or something.

      I preferred TIE Fighter. At least I knew I was fighting something.

        • sp3ctr4l@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          0
          ·
          1 month ago

          Logitech 3D Pro.

          TIE Fighter, G Police, Sim Copter… all the way through the Battlefields up to 4, Arma 1-3, various flight sims.

          I genuinely have no idea how that thing has lasted an actual 20 years with minimal drift.

  • pixxelkick@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    1 month ago

    Mario64 does have kind of a creepy liminal vibe to it.

    Long ass empty hallways, rooms with just a giant mirror, no sound except kind of haunting/enchanting music and the echo of your footsteps.

    It is objectively a pretty creepy / empty vibe to it, because in the game bowser has taken over the castle, so its supposed to be a bit spooky/creepy in a bunch of spots.

  • Hudell@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 month ago

    They aren’t wrong though. Mario 64 (and even Ocarina of Time too) were great because of how much they evolved videogames as a whole, but as pioneers they have a lot of flaws that game devs took a bit longer to figure out.