Holy fuck did that fight annoy me the first playthrough. Once I figured out the trick to it, it became easy as hell, but until then I almost put the game down entirely.
spoiler
Balteus felt like the real noob filter, though. Holy shit, that fight took me SO LONG the first time through before I had unlocked the Songbirds.
Oh, and then Sea Spider. Fuck that guy right in Balteus’s ass.
Oh fuck, and then you had to remind me of THAT guy…
Man, as hard as they were, some of those bosses really are staggeringly good. Once the bugs got fixed, I never really felt like the fights were particularly unfair, and some of them like STRIDER were downright fun. Then again, STRIDER reminded me so much of AC4A that I couldn’t help but adore it. That whole mission felt like a love letter to 4A.
It’s funny how fuzzy my memory is about this game, but I know I haven’t played it since right after it came out. I remember that I did multiple playthroughs to get the true ending though, if that counts.
Yeah that’s what I was wondering about. The multiple endings are so fuckin worth it.
I really hope they do a sequel to this one, because I rank it second best out of the whole series (behind AC4A, of course). Hopefully, that sequel brings back weapon arms and the ability to equip multiple melee weapons, but even if it doesn’t, I’d still play the shit out of it.
This was my first AC, so I don’t have any frame of reference, but I thought it was great and hope so too. That being said, my favorite FromSoft title (Sekiro) never got a sequel, so I’ve been hurt before.
I like to do the same. I remember it especially with Armored Core.
Holy fuck did that fight annoy me the first playthrough. Once I figured out the trick to it, it became easy as hell, but until then I almost put the game down entirely.
spoiler
Balteus felt like the real noob filter, though. Holy shit, that fight took me SO LONG the first time through before I had unlocked the Songbirds.
Oh, and then Sea Spider. Fuck that guy right in Balteus’s ass.
It’s been long enough that I can barely remember the specific bosses, but some of them took me forever!
Just looked him up, and I remember Balteus too. Yeah, that was a learning curve.
This was the one that I had to grind out over and over and over…
Oh fuck, and then you had to remind me of THAT guy…
Man, as hard as they were, some of those bosses really are staggeringly good. Once the bugs got fixed, I never really felt like the fights were particularly unfair, and some of them like STRIDER were downright fun. Then again, STRIDER reminded me so much of AC4A that I couldn’t help but adore it. That whole mission felt like a love letter to 4A.
I was using the shotguns a lot, and I think a balance patch nerfed them later, so maybe I got by easier than I should’ve.
…talking about this is making me want to replay.
Same lol. I just reinstalled it. Time for playthrough number 4, I guess.
Have you done more than one playthrough?
It’s funny how fuzzy my memory is about this game, but I know I haven’t played it since right after it came out. I remember that I did multiple playthroughs to get the true ending though, if that counts.
Yeah that’s what I was wondering about. The multiple endings are so fuckin worth it.
I really hope they do a sequel to this one, because I rank it second best out of the whole series (behind AC4A, of course). Hopefully, that sequel brings back weapon arms and the ability to equip multiple melee weapons, but even if it doesn’t, I’d still play the shit out of it.
This was my first AC, so I don’t have any frame of reference, but I thought it was great and hope so too. That being said, my favorite FromSoft title (Sekiro) never got a sequel, so I’ve been hurt before.