The Wall Street Journal reports that Polymarket paid at least 10 influencers over the past several months to post videos in which they pretended to win hundreds...
I’m reminded of the early years of MMORPG games that had semi-functional economies, and all the confidence games came back. For example, a carnie would sell empty crates for a price on the promise that some of them were filled with valuable goodies. They weren’t but occasionally a collaborator planted in the audience would win a prize.
Maybe we should bring back the tar-and-feather treatment.
I’m reminded of the early years of MMORPG games that had semi-functional economies, and all the confidence games came back. For example, a carnie would sell empty crates for a price on the promise that some of them were filled with valuable goodies. They weren’t but occasionally a collaborator planted in the audience would win a prize.
Maybe we should bring back the tar-and-feather treatment.