Valve’s Steam Machine finally has a price: a whopping $1,049 for the 512GB configuration or $1,349 for the 2TB version. And those are without bundled controllers, which drive up the cost more.
The prices are so high in part because Valve isn’t subsidizing the hardware, and the company has already indicated that the component crisis forced it to reconsider its initial pricing plans. In an interview with the YouTube channel Gamers Nexus, Valve engineers discussed the reality of sourcing RAM in 2026, with take-it-or-leave-it prices as memory and other components remain in short supply, from only a few vendors like Samsung, Micron, and SK Hynix.
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Valve, of course, isn’t the only company in a bind over memory shortages, as the crunch is forcing many hardware makers to make significant pricing changes. Even Apple CEO Tim Cook is warning of incoming price hikes for iPhones, Macs, and other devices. And the RAM crunch isn’t projected to get better anytime soon.



I mean, Valve has been successful solely because they have cornered the game distribution market. Their hardware has done essentially zero for their bottom line. They could have simply never release this product (as they didn’t for the original Steam Machine) in a realistic sense, and been done with it.
Their hardware (pointedly, the steam deck) has begun a diametric shift towards Linux gaming. The fact that our fuckwit Captains of Industry are pinning the throttle and driving at a wall, and in the process gutting the consumer electronics market is, ultimately, just really awful luck and timing. If it weren’t for that, I dare say Valve would be looking at becoming a Serious Player in the hardware market. As it stands, this will certainly significantly stymie the adoption of the GabeCube… but I hope that ultimately, when the market stabilized (or corrects) in time, they’ll still be on track to do that.