

Shit, I left my 2FA device at home!
Check out my open source game engine! https://strayphotons.net/ https://github.com/frustra/strayphotons
I have been developing this engine on and off for over 10 years, and still have big plans.


Shit, I left my 2FA device at home!


I recently got my custom game engine running on an M4 Macbook, and it was definitely a pain. Using MoltenVK to translate the API works, but there’s a bunch of device features that are missing still I had to work around.
Off the top of my head it’s missing drawIndirectCount, linePolygonMode, and the ability to set line thickness above 1 px, which are Vulkan 1.2 features. I also had to do some tweaking since several device limits are lower (can only reference ~500 textures at once instead of 64k like most systems)


I think part of the difference is the amount of output being measured. Maybe a single statement has a 10% chance of being wrong, but over the course of a whole response the likelihood of there being an incorrect statement goes up. After only 5 statements at 10% error, that’s a 40% chance of being wrong in some way.
I don’t have any real numbers, just personal experience using AI for programming at work, and all of these numbers (10%, 40%, 70%) seem plausible depending on exactly what you’re measuring.


It looks like it might be possible. Someone’s done it before on a VIC-20
https://github.com/Kweepa/vicdoom
I would be very surprised if they decided to install top lighting in their sky-painted ceiling that has no other lights in it and is clearly designed to be lit from below to give the impression of outdoors.
It’s possible there was a leak that caused a section of the roof to collapse, or maybe there’s something above they have no other way of accessing. It’s weird seeing it in this half-repaired state
It says in the article they tried stripping and reconnecting the cut cables but the wires were too thin and they shorted something out. I don’t think they had enough wire left to work with because of how short they were cut