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  • In the games you’d have normal enemies that scale according to progress in the game. Like say Assassins creed where you start with basic goons with swords and later get armored crusaders to fight with.

    But then you also would get a special enemy - mini boss orc that is a leader of a group/location or just a loner hunter. They will spawn at random in cities, and outside. Not sure if they can spawn at the missions tho. If you kill one, his death will be passed on his peers who will seek vengeance. Some of them will try to escape if they feel you are winning. They can creep on you again later. Sometimes orc can be resurrected and become stronger. There are also different types of them. Say one is bruiser, the other is tracker, third might be hunter type, and so on.

    There are multiple difficulty tiers of these special mini bosses that are interconnected. Some have beef with each other and will infight. Some will team-up to kill you. Later in game there is a technique change that I will not spoil cause it is integral to the plot.

    It is an extremely unique game mechanic that pretty much made Shadow of Mordor/War games into cult classics. It has multiple layers to it and makes each playthrough is quite a unique one. I strongly recommend to play at the very least the first one.



  • imetators@lemmy.dbzer0.comtoGreentext@sh.itjust.worksAnon is a gamer
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    6 days ago

    Didnt knew any besides that one before found this article.

    For those who do not want to click:

    • Nemesis mechanic by WB (expire 2036)
    • Mini-games during loading screen by Namco (expired in 2015)
    • Ping system - like pinging on the map so your team mates can see or pay attention to it. EA (expires 2039) FUCK EA
    • Dialogue wheel like in Mass Effect - fuck EA (s 2029)
    • Direction arrow - racing games, Crazy Taxi style - Sega (expired in 2018 but doubt it will be ever used again)
    • Pokemon’s fight and catch for later fighting mechanic - fuck Nintendo and Game Freak
    • Active Time Battle - not sure, I dont play JRPGs but this one was introduced in FFIV - Square Enix (expired 2012)
    • Guitar as a controller for Rocksmith - Ubisoft (2029)
    • Mouse controlled flight for aircraft games - Gaijin (expires 2033)
    • Plastic musical instruments - Harmonix that was fighting with Konami for the rights (expires 2032)

    Nemesis system is probably the most notable because it was a great mechanic that everyone liked. And it is only been used in 2 games and never again.

    Edit: Ubisoft and Rocksmith instead of Guitar Hero.