• 0 Posts
  • 124 Comments
Joined 10 months ago
cake
Cake day: October 3rd, 2025

help-circle




  • SleeplessCityLights@programming.devtoGaming@lemmy.worldThe news as of late
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    16
    ·
    9 days ago

    I have my interpretation, it is so biased that I disagree with everyone. What do you think game makers have to do to make a game that follows a stop killing games law? Do you think that it will cost less to pay the fine for not following the law than following the law by implementing the requirements? Will it be more cost effective to not do official releases in regions that implement a law? The marketing budget can be shifted to other markets.

    The business and legal side of this movement is being completely ignored.


  • SleeplessCityLights@programming.devtoGaming@lemmy.worldThe news as of late
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    19
    ·
    9 days ago

    You are the worst type of person to interact with on the internet. What is the point of making a post that equates to shit talking? It is not a good look.

    Go through the process of steel manning this argument and try to understand all of the sides. What do the game makers think? what is the parliamentarian perspective? Think critically and sometimes you will piss off everyone.




  • SleeplessCityLights@programming.devtoGaming@lemmy.worldThe news as of late
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    37
    ·
    10 days ago

    Stop Killing games is actually bad for gamers, large studios and publishers gain the most from it. Sony would have no problem complying with what ever regulations you want. The problem is that they are so fucking greedy and anti-consumer that they are inventing new ways to make as much money as possible. People on lemmy care enough about the hobby of gaming to make a stand and actually stop buying products, but the people that play COD/BF every night with their friends, don’t give a fuck. We are the minority.




  • I don’t think you don’t understand the difference between the amout of cosmic rays, which are basically any flying particle, on Earth compared to space. Small nodes would be dealing with multiple per cpu cycle. Multiple could be 1 million a second, I am trying to figure out a way to measure. It would be something like distance from atomsphere(rate of total particles) x probably of an object the size of a transitior getting hit(rate of collions). I could probably find the bit-flip rate for an off-the-shelf space resistant chip and infere the rate for the size I need, but there are other factors. A bit will not flip on every collision, shrinking transistors exponentially increases this.


  • They are not using 6nm process chips in the ISS. The computers themselves were made before that process existed. An off-the-shelf space hardened computer system uses 65nm process. Cosmic rays is a very general term, it covers basically everything that flies around in space, that includes sources like the sun, which is hammering everything in the solar system with rays. Outside of the atomsphere there are so many more cosmic rays that non-space hardened computers can not even make calculations. Combined with the difference between the bit flip rate when you make transistors 10 x smaller is also fucked up high. One CPU cycle will have enough erros to make the computer useless. It’s a multi-faceted problem and when the largest limiting factor is weight & size, it can’t be solved with scaling.



  • An average PC with 8GB of RAM will have around 4 bit-flips per year because of cosmic rays. When you remove the wonderful protective atmosphere that number is so greatly increased that they have to use older chips, encased in a shield for any computer system that is launched into space. Explain to me how you are supposed to have stability with 100 000 5nm process chips constantly be hit by cosmic rays? The answer is a shitload of lead or steel or concrete. It is fucking unrealistic to send that much shielding material into orbit. Option B is getting the equivalent compute with 50nm process space hardened chips into orbit, which is also unrealistic because of the shear amount of chips required to have a useful data center.

    Anyone who immediately does not shut down the idea of orbital data centers should not be in the field of tech, and especially should not be the Csuite of a tech company. I can’t belive anyone even humors the idea, it’s a fucking joke.