alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agoGoldenEye 007 for N64 has been '100% decompiled' — success of half-decade project opens up possibilities for complex mods and portswww.tomshardware.comexternal-linkmessage-square96linkfedilinkarrow-up1646arrow-down12
arrow-up1644arrow-down1external-linkGoldenEye 007 for N64 has been '100% decompiled' — success of half-decade project opens up possibilities for complex mods and portswww.tomshardware.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agomessage-square96linkfedilink
minus-squarekestrel7_7@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·3 days ago All FPS controller-based controls are inferior to keyboard+mouse. Yes. This is why I never really liked Goldeneye that much. Just never got the big deal. Halo is the first one that I thought was decent. I didn’t say it had good controls, I said decent 😂
minus-squareBlackVenom@lemmy.worldlinkfedilinkEnglisharrow-up1·3 days agoDid you play Doom or something? GoldenEye predates basically every 3d shooter. It’s controls suck today even for controller standards but it did a lot for the FPS genre… more than halo ce.
Yes. This is why I never really liked Goldeneye that much. Just never got the big deal.
Halo is the first one that I thought was decent. I didn’t say it had good controls, I said decent 😂
Did you play Doom or something? GoldenEye predates basically every 3d shooter. It’s controls suck today even for controller standards but it did a lot for the FPS genre… more than halo ce.