• DeadMartyr@lemmy.zip
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    4 months ago

    I feel like the rise of live service games and rogue-likes that are based around incremental progression definitely shifted the status quo to everyone having like 1 game, maybe 2, where they spend most of their time. Every game seems to demand you commit more and more time.

    The only exception I can think of is Paradox Grand Strategy type games (which is my secondary “main” game)

    • TubularTittyFrog@lemmy.world
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      4 months ago

      i have four newphews. they only play minecraft, robolox, and fortnite. they very rarely try other games but have 1000s of hours in those.

        • TubularTittyFrog@lemmy.world
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          4 months ago

          i played it for like a few months in 2009 and never touched it again. it was a novelty but the novelty wore off really fast and i was bored once i got diamonds.

          never understood why people like it so much.

          but my nephews all think my rpg/strategy games are ‘boring and weird’.

          I feel like the rise of live service games and rogue-likes that are based around incremental progression definitely shifted the status quo to everyone having like 1 game, maybe 2, where they spend most of their time. Every game seems to demand you commit more and more time.