That’s actually why I love the combat. It was super addictive to me and it wouldn’t be the same if it were like Mario RPG where there aren’t really consequences for missing the timing, other than doing slightly less damage or taking slightly more.
I’ve played my fair share of turn based RPGs and I really appreciate the interactive element of e33. There’s tons of slower paced RPGs out there already so it felt new, even though it’s been done before.
That’s actually why I love the combat. It was super addictive to me and it wouldn’t be the same if it were like Mario RPG where there aren’t really consequences for missing the timing, other than doing slightly less damage or taking slightly more.
I’ve played my fair share of turn based RPGs and I really appreciate the interactive element of e33. There’s tons of slower paced RPGs out there already so it felt new, even though it’s been done before.