They discovered that smudging the disk for SpongeBob Battle for Bikini Bottom made some speed running glitches easier to trigger because every time the pause menu opened it reloaded the menu music. The smudged disk increased latency and just enough to make it human controllable for a clipping glitch.
Depends entirely on the game
They discovered that smudging the disk for SpongeBob Battle for Bikini Bottom made some speed running glitches easier to trigger because every time the pause menu opened it reloaded the menu music. The smudged disk increased latency and just enough to make it human controllable for a clipping glitch.
https://www.inverse.com/input/gaming/the-dirty-secret-that-makes-speedrunning-on-spongebob-a-lot-faster
If you had a skip issue you could be loading in corrupted data into memory and crash the game. Also triggers on level changes and cut scenes.